![]() ![]() Stage 2: Ships expected: Light Fighter, Heavy Fighter, Small Cargo, Cruiser, Large Cargo. Defense: Light Laser Rocket launcher in strength, because of more balanced costs Light Lasers are the optimal choice, Heavy lasers are sub-optimal. OGame won the bronze Superbrowsergame Award in 2006. Stage 1: Ships expected: Light Fighter, Heavy Fighter, Small Cargo. I am still an active player (in Universe 1 on the US servers). This guide is a compilation of strategies and solutions that I have collected during my time playing OGame. Ships are the main component of OGame, as they allow for Player interactions from Trading to Raiding, and eventually, Attacking. Ogame Tips Strategy Guide - Free download as PDF File (.pdf), Text File (.txt) or read online for free. Research time is reduced with each upgrade of the Research Lab, or reduced dramatically with the Intergalactic Research Network researched. The costs of research usually doubles each level, with the exception of Graviton Technology, which costs 300,000 energy and is not useful over level 1. Research must be done for the production of Solar Satellites to the fearsome Death Star. Researching various fields of science allows for better buildings, ships and defensive structures to be built. The option to research is found at the "Research" tab on your game menu Most buildings prices double when building, with the exception of mines and power plants, which have a special multiplier. Upgrading a missile silo increases its missile capacity and unlocks the missile groups, it currently has no effect on missile production speed. On the one hand thereby you can attack a target with friends, and on the other hand you also can deploy your fleet for defense at alliance partners or at players, who are on your buddy list. Upgrading production and energy buildings increase their output, while upgrading labs, shipyard nad robotics/nanite factories reduce their respective research or construction tasks. The Alliance Combat System (ACS) permits fighting together with other players, so that no player is always on his own. The option to build is found at the "Buildings" tab on your game menuīuildings in OGame are in contrast with some other MMOGs as there are only one of each building that must be upgraded to achieve higher results. Dark matter allows a player to employ the services of Officers or to make himself the Commander of his empire, with easier-to-access controls and viewing options. Unlike the basic resources, power is constant, so it does not gather hourly, but stays still.ĭark Matter is currency almost limited to buyers with real-life currency, as it can only be bought from Gameforge or gathered (in minuscule amounts too little to do much) from Expedition Missions. Power can be created from the Solar plant, Fusion reactor, or solar satellites. Metal and crystal are both mined, while deuterium is synthesizedĮnergy is used to power mines and the synthesizer, if power goes below 0 (there is too much at work while not enough power is made), then production is pulled back to keep all facilities working. ![]() These resources are used for buildings, ships, research, and defensive installations. In OGame there are three different Resources: Metal, Crystal, and Deuterium. ![]()
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